Article written by Hech, re-published from the United Psionics Club, permission granted by Float, UPC administrator.
The first step to programming is understanding what it actually is. You do not need to know, but it will help if your conscious mind already understands the concept. From there it is a simple matter of practice. This is why the first section of this article explains programming. For those here that do not even know the definition of programming, check the UPC Glossary. For more questions, PM me in the forums or catch me on the chat.
Another thing you must realize is the needed skill level; a lot of beginners think programming is very advanced and beyond them. However, once they’ve made a simple psiball they have already programmed, though it was a simple one. In that case, the program was something like, “Form into ball shape”. The point of saying this is that, as soon as you can sufficiently create a psiball, you should begin to learn programming. Start with things like temperature variants and shells (go to Shelling). Once you can effectively do those, begin to give the construct simple tasks. Once that is done, move on to even harder programs, etc. The skill of programming is a complex art, but everyone must start somewhere. Classical Guitar is a difficult instrument, but beginner musicians must start somewhere; they start by learning the basics. Psi Programmers must start somewhere as well; they start by learning simple programs first – as stated above.
Now that any misconceptions are cleared and needed statements said, let’s move on to a program explanation.
Patterns = Programs
When you program a construct, you are essentially patternizing the energy. These seemingly random patterns cause the energy to react in certain ways. The way these patterns cause the energy to act is, if programmed correctly, the construct doing the given task. So in overview:
At first, programming is difficult; this is because your body needs to learn which intricate patterns work and which ones do not. However, as you get more proficient in programming your skill increases faster. This is because your subconscious begins to learn what patterns do what, and learns how to implement them effectively. In short, this means: The harder you practice and better you get, the faster you learn.
While programming sounds complex, and it is, it is also easy. I know that sounds like an oxymoron, so let me explain: Right now I am typing. At this very second my mind is accessing my memory banks for information on where the keys are and what muscles in my arm and hand it must tighten and loosen. In fact, even forming these words should be hard; remembering the meanings and spellings of thousands upon thousands of words, phrases, and expressions. Yet, I do all of this without a thought, as do you. Programming is much the same way: All of these patterns seem as if they are impossible. Yet, if you’ve made a psiball, you’ve already accomplished this – to a small extent.
“Float: It will be like a infant learning to read, a bit hard at first. But you don’t even think about it later on.”
That is how basic programming works. What is advanced programming – aka Psychoenergetics? In short, every pattern will affect another pattern; causing a wave of interaction that is impossibly intricate. In a deep trance it is possible to make sense of these patterns and manipulate them to your benefit. You can then use one small pattern to affect other patterns, creating perfect and intricate programming. That is the practice of Advanced Programming.
Because Program Corruption is a very large topic and requires an article of its own, this section will just briefly list what sorts of things can and will corrupt your construct and its programming. Thanks to Stony from PsiOnline for aiding me in the construction of this list. For more information on Program Corruption, check Stony’s article at his site.
–Direct Mental Attack–
–Electromagnetic Fields, Extremely High Frequencies, Extremely Low Frequencies, Power Lines, and even X-Rays–
To accomplish basic programming, one must use visualization. There are three basic methods of visualization and, while some people will swear by one method, the other may work better for you. All of these methods work, but usually a person will have a preference over one than the other. The key is to experiment and see which is the one for you.
Visual Visualization, this is likely the most common and preferred method of programming. To accomplish this, one uses their mind’s eye to “see” the energy becoming or doing whatever they wish the program to be. For example, if you wish to program a psiball to become hot, you might visualize the energy as water. You would then visualize this water heating up and boiling. Or perhaps molten lava would be a better choice for you, either way you are using Visual Visualization.
For a more complex program, say you want the energy to go towards a target, find their geographical position, come back, and orbit around your head until further orders. To program the psi this, you would slowly visualize the energy doing the entire task. This is the gist of Visual Visualization. The use of visual stimuli to get the program “message” to your subconscious, from where he or she will patternize the energy.
Tactile Visualization is the practice of programming a construct via your senses (with the exclusion of sight). Most commonly the sense used is touch. Keeping with the same example, to create a hot ball of energy: Rather than “seeing” the energy become hot, you would “feel” it become hot. After you form the energy, you would begin remembering how it felt to hold something hot in your hands. You then “pretend” that you are holding something hot in your hand. You must will the energy to heat up, while “feeling” the heat as well. You might also like to expand the visualization by feeling the heat on your face or something similar. Perhaps “feel” the heat becoming so strong that you begin to sweat. The key of all visualization is to make it VIVID. Because Tactile Visualization can include other senses, with the exclusion of sight, you may like to try using smell or hearing. Suggestions: If you are visualising the hot psiball as a ball of fire, perhaps recall how a campfire smelled and “hear” the crackling of the wood. Lists of suggestions can go on for pages; the trick is to just experiment and find your own best methods.
For a more complex program, Tactile Visualization is a bit harder to explain and understand. To keep things simple, we’ll use the aforementioned complex program. Rather than “seeing” the energy do all of the tasks you program, you must “feel” the fact that the energy is being programmed. You must “feel” how the energy will go to the target, and “feel” how it will find their geographical location. Tactile is something that is very difficult to explain, but I know quite a number of people who greatly prefer it over Visual.
The last method of visualization. This is the hardest method for beginners to understand, yet also the easiest method for the more advanced practitioners. I recommend starting with one or both of the other two methods. Once you become more practiced and experienced with programming, you will begin to understand the Conceptual method.
Moving on, I will use one completely different example to explain the Conceptual method. First, however, keep in mind that energy is not some “consciousness”. Instead, energy is like a computer and only does what it is told. If there is a conflicting program then, just like a computer, an error will occur. The psi will not somehow work the problem out on its own. Therefore, if you were to create a shield and not program it to follow you, it will get left behind when you move. However, some shielders do not program the energy to stay with them, yet when they move from their position the shield stays around them. How is this possible? Answer: Conceptual Programming. This occurs when the programmer has a concept and belief about something. In this situation, the shielder has the belief that all shields keep around the wearer to protect him or her. Because of this concept of shields, when the shielder creates his shield, his or her subconscious automatically programs the energy to hold with the wearer. Thus, even though the shielder never consciously programmed the shield to stick with him or her, the energy has this program in it via subconscious programming. This is Conceptual Visualization.
Rather than programming an entire program at once, break it down piece by piece and put it together slowly. Remember, this isn’t a race. In fact, you must take your time when learning programming. Let us say you wished to create a hot psiball with a survival-length timer set for five minutes. Rather than: Pooling the energy, making it hot, and programming the shell to hold together and dissipate after five minutes all at once (you’ll most likely either confuse yourself, or mix the programs and mess the construct up). You should: First pool the energy and make it hot. Once this is done, shell the construct. After this, program the shell to dissipate in five minutes. Take your time and learn how to do it right the first time around. If you want to do shortcuts, you have to learn how to accomplish programming the right way first.
Almost every Psionic Programmer I know of, including myself, creates a phrase to tag on their visualization. To use the hot psiball example, while using the Visual or Tactile method I will also repeat: “Become hot, become hot, become hot, etc.” to the energy. I previously said that the energy is not a consciousness, but it does help when programming to think of the energy as a person and “talk” to it. For the complex program example, I might repeat to the energy:
As you notice, I broke the program down into three separate programs, as stated in “Piece by Piece”. While repeating each section, you should visualize the energy doing each thing (whether using the Visual or Tactile method).
Before ending this article, I will briefly state a method of programming that involves linking. This isn’t really a separate method, but a little something “extra” that aids the other methods. I, and many others, have found it helpful to make an energy link with the construct before programming. Then, send your programming tasks and visualizations through the link. The link helps focus your thoughts more towards the energy and helps build a firmer connection between the energy and your mind. Because linking is a topic in and of itself, I will not tell you how to create one. I will simply tell you the benefits of one in relation to programming. For more information on links, try looking somewhere else in the articles section.
Special thanks goes to SunTzu for reading this over and giving perspective, as done with almost all my manuals.
That sums up programming. I don’t really have any “Conclusion” for this article other than: “Practice hard!” Good luck in your programming ventures.